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Version: 3.10.0-beta.32 (Latest)

SegmentationService Style

Style​

setSegmentVisibility​

since visibility is viewport concern and representation is what is being toggled ->

Before (OHIF 3.8)

setSegmentVisibility(
segmentationId: string,
segmentIndex: number,
isVisible: boolean,
toolGroupId?: string
): void

After (OHIF 3.9)

setSegmentVisibility(
viewportId: string,
segmentationId: string,
segmentIndex: number,
isVisible: boolean,
type?: SegmentationRepresentations
): void
Migration Example
// Before
segmentationService.setSegmentVisibility(
'segmentation1',
1,
true,
'toolGroup1'
);
// After
segmentationService.setSegmentVisibility(
'viewport1',
'segmentation1',
1,
true
);

Getting Viewport IDs

When you need to update visibility across multiple viewports:

// Before
const toolGroupIds = ['toolGroup1', 'toolGroup2'];
toolGroupIds.forEach(toolGroupId => {
segmentationService.setSegmentVisibility(
'segmentation1',
1,
true,
toolGroupId
);
});
// After
const viewportIds = segmentationService.getViewportIdsWithSegmentation('segmentation1');
viewportIds.forEach(viewportId => {
segmentationService.setSegmentVisibility(
viewportId,
'segmentation1',
1,
true
);
});

get/set Configuration -> get/setStyle​

The segmentation configuration system has been completely redesigned:

  • Moved from global/toolGroup configuration to viewport-specific styles
  • Split rendering of inactive segmentations into separate API
  • More granular control over styles at different levels (global, segmentation, viewport, segment)

Before (OHIF 3.8)

interface SegmentationConfig {
brushSize: number;
brushThresholdGate: number;
fillAlpha: number;
fillAlphaInactive: number;
outlineWidthActive: number;
renderFill: boolean;
renderInactiveSegmentations: boolean;
renderOutline: boolean;
outlineOpacity: number;
outlineOpacityInactive: number;
}

After (OHIF 3.9)

// Style Types
interface StyleSpecifier {
viewportId?: string;
segmentationId?: string;
type: SegmentationRepresentations;
segmentIndex?: number;
}
interface LabelmapStyle {
renderOutline: boolean;
outlineWidth: number;
renderFill: boolean;
fillAlpha: number;
outlineAlpha: number;
// ....
}
// Functions
getStyle(specifier: StyleSpecifier): LabelmapStyle | ContourStyle | SurfaceStyle;
setStyle(specifier: StyleSpecifier, style: LabelmapStyle | ContourStyle | SurfaceStyle): void;
setRenderInactiveSegmentations(viewportId: string, renderInactive: boolean): void;
getRenderInactiveSegmentations(viewportId: string): boolean;

Before:

// Get global configuration
const config = segmentationService.getConfiguration();
console.log(config.fillAlpha, config.renderOutline);
// Get tool group specific config
const toolGroupConfig = segmentationService.getConfiguration('toolGroup1');

After:

// Get global style for labelmap
const labelmapStyle = segmentationService.getStyle({
type: SegmentationRepresentations.Labelmap
});
// Get viewport-specific style
const viewportStyle = segmentationService.getStyle({
viewportId: 'viewport1',
type: SegmentationRepresentations.Labelmap
});
// Get segmentation-specific style
const segmentationStyle = segmentationService.getStyle({
segmentationId: 'seg1',
type: SegmentationRepresentations.Labelmap
});
// Get segment-specific style
const segmentStyle = segmentationService.getStyle({
segmentationId: 'seg1',
type: SegmentationRepresentations.Labelmap,
segmentIndex: 1
});

Setting Configuration/Style

Before:

segmentationService.setConfiguration({
fillAlpha: 0.5,
outlineWidthActive: 2,
renderOutline: true,
renderFill: true,
renderInactiveSegmentations: true
});

After:

// Set global style
segmentationService.setStyle(
{ type: SegmentationRepresentations.Labelmap },
{
fillAlpha: 0.5,
outlineWidth: 2,
renderOutline: true,
renderFill: true
}
);
// Set viewport-specific style
segmentationService.setStyle(
{
viewportId: 'viewport1',
type: SegmentationRepresentations.Labelmap
},
{
fillAlpha: 0.5,
outlineWidth: 2
}
);
// Handle inactive segmentations separately
segmentationService.setRenderInactiveSegmentations('viewport1', true);
Migration Examples

Combining Multiple Style Settings

Before:

segmentationService.setConfiguration({
fillAlpha: 0.5,
fillAlphaInactive: 0.2,
outlineWidthActive: 2,
outlineOpacity: 1,
outlineOpacityInactive: 0.5,
renderOutline: true,
renderFill: true,
renderInactiveSegmentations: true
});

After:

// Set base style
segmentationService.setStyle(
{ type: SegmentationRepresentations.Labelmap },
{
fillAlpha: 0.5,
outlineWidth: 2,
outlineAlpha: 1,
renderOutline: true,
renderFill: true
}
);

Set inactive rendering per viewport

segmentationService.setRenderInactiveSegmentations('viewport1', true);
// Set style for inactive segments if needed
segmentationService.setStyle(
{
viewportId: 'viewport1',
type: SegmentationRepresentations.Labelmap,
segmentationId: 'seg1'
},
{
fillAlpha: 0.2,
outlineAlpha: 0.5
}
);

setSegmentRGBAColor , setSegmentOpacity, setSegmentRGBA​

Previously, the SegmentationService had multiple redundant methods for setting colors and opacity (setSegmentRGBA, setSegmentColor, setSegmentOpacity). This led to confusion and potential state inconsistencies between the service and Cornerstone.js Tools.

The old methods (setSegmentRGBA, setSegmentRGBA, and setSegmentOpacity) are now removed.

  1. Replace setSegmentRGBAColor, setSegmentRGBA, and setSegmentOpacity calls: Replace all instances of the old methods with the new setSegmentColor method. Note that you now need to provide the viewportId as the first argument since segment color is managed per viewport and representation in cornerstone3D.

Before

// Old API:
segmentationService.setSegmentRGBAColor(segmentationId, segmentIndex, rgbaColor, toolGroupId);
segmentationService.setSegmentRGBA(segmentationId, segmentIndex, rgbaColor, toolGroupId);
segmentationService.setSegmentOpacity(segmentationId, segmentIndex, opacity, toolGroupId);

After

// New API:
segmentationService.setSegmentColor(viewportId, segmentationId, segmentIndex, color); // color is an array of [red, green, blue, alpha]

The new color argument is an array representing the RGBA color, where the alpha component determines the opacity. Since the Cornerstone Tools library handles segment color per viewport and representation, we require the viewportId as an argument now.

  1. Retrieve Segment Color using getSegmentColor: The new getSegmentColor provides a way to fetch the color of a segment within a specific viewport.
const color = segmentationService.getSegmentColor(viewportId, segmentationId, segmentIndex); //returns [r, g, b, a]

ToggleSegmentationVisibility​

In Cornerstone3D v2.x, toggleSegmentationVisibility has been replaced with toggleSegmentationRepresentationVisibility. This change reflects the fact that a representation is what is being toggled, not the segmentation.

Before (OHIF 3.8)

// Toggle visibility for a segmentation globally
segmentationService.toggleSegmentationVisibility(segmentationId);

After (OHIF 3.9)

// Toggle visibility for a segmentation representation in a specific viewport
segmentationService.toggleSegmentationRepresentationVisibility(viewportId, {
segmentationId: segmentationId,
type: csToolsEnums.SegmentationRepresentations.Labelmap
});

Migration Steps

  1. Update all calls to toggleSegmentationVisibility to use toggleSegmentationRepresentationVisibility
  2. Add the required viewportId parameter
  3. Add a type parameter specifying the representation type (e.g., Labelmap, Contour)
  4. If you were toggling visibility across all viewports, you'll need to loop through the viewports:
Additional Notes
  • Each viewport can now have independent visibility settings for the same segmentation
  • The visibility state is specific to the representation type (Labelmap, Contour, etc.)
  • To check current visibility, use getSegmentationRepresentationVisibility(viewportId, { segmentationId, type })